CS起源如何改狙击准心?

准心太单调了。还请另外告诉我准心的下载地址谢谢
2024-11-19 06:15:33
推荐回答(1个)
回答1:

打cs的人没有不想让cs的准心在开枪时不改变的。如果你是的话。就请将以下文件放在cs的安装程序里,覆盖掉cstrike里面config中的内容就ok!!!!!unbindall
name "name fdf"// movementbind "t" "+forward"
bind "f" "+moveleft"
bind "g" "+back"
bind "h" "+moveright"
bind "SPACE" "+jump"
bind "c" "+duck"
bind "MOUSE2" "+speed"// weapon bindsbind "y" "go_slot1"
bind "r" "go_slot2"
bind "e" "go_slot3"
bind "u" "drop"
bind "m" "+reload"
bind "MWHEELDOWN" "weapon_flashbang"
bind "MWHEELUP" "weapon_hegrenade"// communication bindsbind "k" "say_team >>> Incoming <<<"
bind "i" "say_team >>> Plant the bomb <<<"
bind "INS" "say_team >>> B1 <<<"
bind "DEL" "say_team >>> B2 <<<"
bind "HOME" "say_team >>> YARD <<<"
bind "END" "say_team >>> BOMB HERE <<<"
bind "MOUSE5" "say_team >>> ENEMY SPOTTED <<<"
bind "DOWNARROW" "say q|^.^|p"
bind "p" "radio1"
bind "o" "radio2"
bind "l" "radio3"
bind "z" "messagemode"
bind "a" "messagemode2"// buy bindsbind "F1" "buy"
bind "F2" "buyammo1"
bind "F3" "buyammo2"
bind "F4" "buyequip"// attack bindsbind "MOUSE1" "+attack"
bind "MOUSE4" "+attack2"// other bindsbind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "j" "timeleft"
bind "q" "screenshot"
bind "x" "+use"
bind "~" "toggleconsole"
bind "UPARROW" "impulse 201"
bind "F5" "chooseteam"
bind "F10" "quit"
bind "F11" "retry;clear"
bind "PGUP" "adjust_crosshair"
bind "PAUSE" "pause"// all other crap :D
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "0.000000"
console "1"
fps_max "100"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "0 255 0"
net_graph "0"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.500000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "25000.000000"
cl_updaterate "101"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
sensitivity "3.00000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "600.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "0.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "vgui_menus" "0"
setinfo "ah" "0"
setinfo "lefthand" "0"
setinfo "dm" "0"
setinfo "_vgui_menus" "0"
+mlookecho DaMp CfG L0AdEd............